AI Insights · Timothy · July 2024
Top 5 Roguelike Games on Android in Middle East Q2 2024
In Q2 2024, RAID: Shadow Legends, Hero Wars: Alliance, Diablo Immortal, AFK Arena, and Legend of Mushroom showed varied performance in downloads, revenue, and active users in the Middle East on the Android platform.
During the second quarter of 2024, the top 5 Roguelike games on the Android platform in the Middle East displayed diverse performance trends in terms of weekly downloads, revenue, and active users. Here’s a closer look at how each game fared:
RAID: Shadow Legends from Plarium Global Ltd experienced fluctuations in weekly revenue, peaking at around $31.2K in early April and declining to approximately $13.7K by the end of June. Weekly downloads varied, reaching a high of 1.3K in late April and stabilizing around 1K towards the end of the quarter. Active users also saw a dip, starting at 9.2K in early April and settling at about 7.1K by the end of June.
Hero Wars: Alliance by NEXTERS GLOBAL LTD showed a notable increase in weekly revenue, peaking at $15.5K in mid-May and closing the quarter at $15.2K. Weekly downloads were inconsistent, with the highest being 9.9K in mid-May and the lowest at 4.6K in early June. The game maintained a strong active user base, peaking at 32K in mid-April and ending the quarter with approximately 31.9K active users.
Diablo Immortal from Blizzard Entertainment, Inc. had a relatively stable revenue stream, peaking at $10.5K in early April and averaging around $7.6K towards the end of June. Weekly downloads were modest, with a peak of 541 in early June. Active users showed slight growth, starting at 3K in early April and fluctuating around this number throughout the quarter.
AFK Arena by LilithGames saw a significant rise in weekly revenue, reaching $7.6K in late April and averaging around $4K towards the end of the quarter. Weekly downloads were relatively low, peaking at 666 in early June. Active user trends were more dynamic, starting at 1.3K in early April and peaking at 1.7K in mid-June.
Legend of Mushroom from Joy Nice Games had an interesting quarter with weekly revenue peaking at around $5K in early April and stabilizing at approximately $3.4K by late June. Weekly downloads were highest at 9.5K in early April and then significantly lower, around 319 by the end of June. Active users were dynamic, peaking at 9.6K in early April and maintaining around 6.3K towards the end of the quarter.
For more detailed insights and data, visit Sensor Tower.